The Desert Generation I
cinema4d
As an Israeli citizen, I find myself in conflict as a person, proud of his identity and nationality but at the same time ashamed of decisions that are often taken by his government.
As a person from traditional and even religious backgrounds, the project theme led me to the bible. Ironically, these lines are written a few hours before Passover eve, and as the Haggadah tells us, the Israelites walked in the desert looking for the promised land. This is how I choose to address my self-seeking with my Israeli, Zionist and Jewish identity.
As a man who previously lived out of his country, and now as part of his master's degree, lives in London. I find myself constantly searching for my identity and my connection to my country my nationality.
Using 3D software, I created a simulated desert environment and planted various objects buried in the sand piles. To undermine user orientation, I also changed the sense of time in space with the sunrise and sunset changes.
Now the space created as a kind of limbo, is presented to the viewer who can roam around and search for the promised land.
This project is a part of my studies in the Department of Visual Communication at the Royal College of art, London.
This project was presented at the ‘Politics of Home’ exhibition, The Vacant Museum.
cinema4d
As an Israeli citizen, I find myself in conflict as a person, proud of his identity and nationality but at the same time ashamed of decisions that are often taken by his government.
As a person from traditional and even religious backgrounds, the project theme led me to the bible. Ironically, these lines are written a few hours before Passover eve, and as the Haggadah tells us, the Israelites walked in the desert looking for the promised land. This is how I choose to address my self-seeking with my Israeli, Zionist and Jewish identity.
As a man who previously lived out of his country, and now as part of his master's degree, lives in London. I find myself constantly searching for my identity and my connection to my country my nationality.
Using 3D software, I created a simulated desert environment and planted various objects buried in the sand piles. To undermine user orientation, I also changed the sense of time in space with the sunrise and sunset changes.
Now the space created as a kind of limbo, is presented to the viewer who can roam around and search for the promised land.
This project is a part of my studies in the Department of Visual Communication at the Royal College of art, London.
This project was presented at the ‘Politics of Home’ exhibition, The Vacant Museum.
